|a234 p.,  p. of plates : |bill. (some col.) ; |c21 cm.
|aHenrietta and her pals Gary and Rose all have headaches with an unknown cause and experience other strange incidents--including the appearance ofa threatening creature called the Wikkeling--and are hopeful that an ancient bestiary can help solve these mysteries.
Young Henrietta is about to uncover a mystery she was never supposed to solve. In the new-age world she lives in, everything is ruled by computers, and every person's movements and actions are watched and analyzed. Henrietta feels suffocated by technology's rule and questions a world she's expected to blindly accept. She and her two newfound friends believe that there is more to life than what's expected of them--they just haven't found it yet. That all changes when Henrietta finds a wounded Wild House Cat in the attic above her bedroom. This discovery sets off a chain of events that begin to poke holes in the secrets left behind by the well-hidden past. It also awakens a mysterious creature called The Wikkeling . . .