008 |
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240130s2023 caua j b 001 0 eng |
020 |
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|a9781678203344|q(hbk.)|cUS$32.95
|
040 |
|
|aKCIS|beng|cKCIS|eAACR2
|
041 |
0
|
|aeng
|
082 |
00
|
|a794.8/3|223/eng/20220224
|
095 |
|
|aHL|bHLNA |cHE033407|d794|eMCC|pB|tDDC
|
100 |
1
|
|aMcCarty, Celia.
|
245 |
10
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|aExploring careers in the gaming industry|cCelia McCarty.
|
260 |
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|aSan Diego, CA|bReferencePoint Press, Inc.|cc2023.
|
300 |
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|a64 p.|bcol. ill.|c25 cm.
|
504 |
|
|aIncludes bibliographical references (p. 53-55) and index.
|
520 |
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|a"Some observers describe video games as modern art museums that contain visual works, performance art, and audio. Highly skilled athletes, craftspeople, and technicians in the game industry work hard to entertain us"--|cProvided by publisher.
|
650 |
0
|
|aVideo games|xDesign|vJuvenile literature.
|
650 |
0
|
|aVideo games industry|vJuvenile literature.
|
983 |
|
|aKCIS
|